Golden Knights Tournament-Unique Rules
Tournament Game Rules
The Golden Knights Tournament games are governed by the National Federation of High School rules for basketball except for the tournament-unique rules specified below. Games are officiated by high school referees, primarily from the Berkshire County Referees Association.
- Overtime, when need, is 4 minutes
- A warm-up period of 10 minutes precedes each game.
- Each game has a 5-minute half-time break.
- The 30-second shot clock is not used in the 5th/6th grade tournament games.
- Tournament Committee has decided not to use the shot clock this year in 7th/8th grade games.
- Full Court Press is not permitted by a team that has a 15 point or more lead.
- If a player or coach is ejected from a game, there is a minimum one game suspension determined by the Tournament Committee, subject to appeal to the Tournament Committee. If a player or coach receives three technical fouls during the tournament, the player or coach is suspended for the remainder of the tournament, subject to appeal to the Tournament Committee.
- Each team is required to participate in the Tournament Ceremony.
Tiebreakers determine which team advances to the championship round of play when (1) two or more teams are tied with the best won-loss record in a bracket in the preliminary round of play or (2) two or more teams are tied as a wildcard team. The tiebreakers are defined below in priority order to break the tie:
- Head to head play during the preliminary round of the tournament
- Point differential in games played in the preliminary round of the tournament, with a maximum of 10 points awarded to a team for winning a game or deducted for losing a game.
- Fewest points allowed during the preliminary round of the tournament
- Most points scored during the preliminary round of the tournament
Tournament Ceremony Shooting Competition
Foul Shooting Rules
The object of this competition is to make as many shots from the foul line as possible in one minute in accordance with the following rules:
- Each team provides two rebounders to support the team’s shooter.
- The shooter starts at the foul line with a ball in hand.
- At the starter’s signal, the shooter begins shooting foul shots. Each shot made counts one point.
- For each shot taken, the shooter must be behind the foul line.
- The rebounders return the ball to the shooter after each made or missed shot.
- The player who makes the most points wins.
All-Around Shooting Rules
The object of this competition is for a team of two players to score as many points as possible by shooting baskets from five designated locations on the basketball floor in one minute according to the following rules:
- The five designated shooting positions from which the shooter must shoot and points awarded for made baskets are:
- Free-throw lane marking closest to basket on each side of the free-throw lane. The shooter must be outside the free-throw lane and behind the lane marking. (1 point)
- Intersection of the free-throw line and free-throw lane at each end of the free-throw line. The shooter must be outside the free-throw lane and behind the free-throw line. (2 points)
- Foul line (5th/6th grade) or top of free-throw lane semi-circle behind free-throw line (7th/8th grade). The shooter must be outside the foul line (5th/6th grade) or semi-circle at the top of the key (7th/8th grade). (3 points)
- Each team has two players participating in this competition, a shooter and a rebounder. At the start of the competition, the shooter starts at shooting position (a) with ball in hand. The rebounder starts any place on the court in position to rebound the ball and return it to the shooter.
- At the starter’s signal, the shooter attempts to make a basket from the starting shooting position and immediately moves clockwise or counterclockwise to the next shooting position whether or not the basket is made. Either player can rebound a shot. After each shot, the shooter moves to the next shooting position in order.
- After a shooter has shot from each of the five shooting positions in order, the shooter and rebounder switch roles, and the rebounder becomes the new shooter. She begins shooting from the starting shooting position (a) rotating around the five shooting locations. The shooter and rebounder continue to switch roles after the shooter has legally attempted shots from each of the five shooting positions in order and continue shooting until the horn sounds after the one minute timer expires.
- The team who makes the most points wins.